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Smalldy/godot-bridge

DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 16 tools (runtime control via ~130 game commands, scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, project editing, export, script validation, engine-path setup), replaces godot-mcp.

Stars ★ 11 Category Tools & Capabilities Listed 2026-08-14

Install

Inside DeepSeek Harness, with dsh-market

dsh plugin --profile web add dshmarket

Or from the command line

dsh plugin --profile web add github:Smalldy/godot-bridge

Installing runs third-party code with your own permissions — it can read your files, use your credentials and reach the network. Review the source first, and pin a commit (github:owner/repo#sha) when you can.

Screenshots